Maple-systems HMI5000 Series Manuel d'utilisateur Page 62

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56 EZware5000 Series Programming Manual
1010-1007, Rev. 10
Function Key
The Function Key Object is used to change windows, popup a window, return to a previous window, close a window,
or input data as part of a keypad. It can also be used to execute a macro or print the screen to a USB flash drive, SD
card, or printer.
Numeric Display
The Numeric Display Object is used to display the current value in a register. The value can be displayed as BCD, Hex,
Binary, or Decimal (signed or unsigned).
Numeric Input
The Numeric Input Object is used to display the current value in a register and to change the value in the register
using a popup numeric keypad (or external keyboard). The value can be displayed as BCD, Hex, Binary, or Decimal
(signed or unsigned). The Numeric Input has the option to read and write to different registers, to set a notification
bit when a value is entered, and to set a notification bit on an invalid (out-of-range) entry.
ASCII Display
The ASCII Display Object is used to display the value in one or more registers as text (ASCII characters or Unicode
characters). Up to 64 registers can be displayed.
ASCII Input
The ASCII Input Object is used to display the value in one or more registers as text (ASCII characters or Unicode
characters) and to change the value in the register using a popup ASCII (alphanumeric) keypad or external keyboard.
Up to 64 registers can be written to and displayed.
Indirect Window
The Indirect Window Object is used to display a window based on the value in a register (specified by the Read
Address). The window whose number appears in the register is displayed within the frame of the Indirect Window.
The Indirect Window Object should be the same size as the window(s) that are being displayed. If the Indirect
Window is too small, some information may not display properly.
The window is displayed as long as the value in the register contains the window number. Set the value to zero (or to
a window number that hasn’t been created) to clear the Indirect Window.
Direct Window
The Direct Window Object is used to display a window based on the state of a bit in a register (specified by the Read
Address). The window being displayed is selected in the Attributes section of the Direct Window Object’s Properties
and appears within the frame of the Direct Window. The Direct Window Object should be the same size as the
window being displayed. If the Direct Window is too small, some information may not display properly.
The window can be triggered to display for bit ON or bit OFF. Toggle the bit to turn the window on and off (the
window can be triggered to display with bit ON or OFF).
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